Персонаж из The Sims на городских ступенях

Промпт
Use the uploaded face photo as the ONLY identity reference. Preserve the exact facial identity, facial proportions, skin tone, natural skin texture, hairstyle, hair length, facial features and overall appearance exactly as in the reference. Facial hair exactly as in reference — only if present, otherwise clean. Strict identity preservation. No face drift. No face mixing. No beautification. No reshaping. Keep the exact same person. A high-angle shot, camera above looking down at a steep flattering angle onto him seated on the steps, full body in frame. He sits low on a wide stone staircase leaning back against the steps, legs open and knees dropped out with feet resting a few steps below, one hand raised bringing a takeaway coffee cup to his mouth as he drinks, the other hand lifted near his temple, head dipped slightly, relaxed and absorbed, caught mid-moment rather than posing, effortless candid paparazzi energy. He wears an enormous heavily oversized navy double-breasted blazer with wide dropped shoulders over a pale blue pinstripe shirt, several sizes too big, and enormous wide-leg cream tailored trousers with deep turned-up cuffs pooling over the shoes, pale blue socks and dark burgundy leather boat shoes, slim rectangular black sunglasses, chunky silver rings on several fingers and a watch. He has a lean build. Around him a wide old stone staircase and stone paving, a white rendered wall with tall dark green painted iron railings running down one side, a green-painted doorway and step in the background, a quiet European city street setting. Overlaid on top of the photo is a playful The Sims video-game interface: a bright glowing green translucent faceted diamond plumbob crystal floating in the air just above his head, casting a soft green glow, and several rounded white pill-shaped action buttons with soft drop shadows scattered around him, each with a small emoji icon and label in clean dark rounded text reading "Go Home", "Change Outfit", "Sit on Ground", "Sleep" and "Drink Coffee", laid over the scene like a game UI. His skin looks completely natural and true to life, with real visible texture and pores, matte with a soft healthy glow, never plastic, never airbrushed, his skin tone sitting naturally within the scene's lighting rather than standing out brighter than the scene. Soft even overcast daylight fills the scene from above, gentle and diffused with mild soft-edged shadows on the steps, no harsh glare, natural street light. COLOR GRADE: balanced neutral palette, clean muted tones — cream, navy and cool grey stone with the green railings as a fresh accent, warmth held only in the skin and the leather shoes, no yellow cast, soft realistic contrast, delicate film grain, refined editorial Pinterest atmosphere. The photo itself stays natural and photorealistic while the Sims plumbob and buttons sit cleanly on top as a graphic game overlay. Shot on a recent iPhone rear camera, natural handheld framing, crisp focus, realistic smartphone optics, photorealistic, square 1:1 framing. His face, skin, the blazer, the cream trousers, the shoes and the stone steps and railings around him all share exactly the same soft daylight, tone and grain so everything reads as one single natural photograph, with the game interface layered above as clean graphics.
Модель
nano-banana-2